So wird Dota 2 gespielt
Dota 2 is always played 5 against 5. There are 3 lanes, forests and one base per team on the map. The goal is to break through the enemy defenses and destroy the Ancient in the enemy’s base. Taking down the enemy base is easier said than done. Before that, the tower and barracks have to be torn down.
The game is often compared to League of Legends , which are actually two very different games. With Dota 2 there is no way to get back to your own base at the push of a button to buy new items and regenerate your life energy. Instead, the route has to be covered on foot every time – or the team treats itself to a courier.
A courier is a flying animal that transports the items purchased from the shop to the player. The courier is the best method to get your purchases as quickly as possible, as you don’t waste time or money unnecessarily in the laning phase.
Compared to other MOBAs, the “economic system” at Dota 2 is considerably more extensive and more difficult to understand. There are different ways to get gold: kill creeps (give the last hit), kill enemy heroes or assist and, last but not least, monsters can be killed in the woods. So far, Dota 2 is the same as many other games in the genre. However, there are some extensions to the game principle that drastically correct the level of complexity upwards.
For example, not only enemy creeps and towers can be killed with the Last Hit, but also your own creeps and buildings. In this context, there is talk of denying, i.e. that the opponent is denied experience and gold. This makes learning the right timing for a last hit much more difficult and at the same time an unmistakable feeling for the right action at the right time is essential to become a successful player.
In addition, one’s own death is punished twice. Those who die have to wait to be brought back to life and also lose gold. Even the courier is not safe from sudden death. If he is caught by the enemy, you can say goodbye to the items you have just acquired. A successfully killed courier can often decide the game all by himself.