Is eSports the future of online gaming?
Video games are nothing new. They’ve been around for over 50 years and have evolved to a point where the games are so challenging, realistic and entertaining that the industry has begun to attract just as many audience members as players. This didn’t happen overnight but over the last ten years it’s certainly taken on a life of its own with competitions filling up large arenas on a regular basis.
Games like League of Legends and Starcraft 2 paved the way for this new breed of gaming. Companies such as Blizzard Entertainment and Valve Corporation have focused more and more on creating these types of games that are just as exciting for the viewers as they are for the players.
At the moment, the top three games in terms of overall earnings are: Dota 2, with nearly $180 million in prize money given out, Counter-Strike: Global Offensive, with over $75 million in prize money, and League of Legends with over $67 million in prize money given out. Dota 2’s World Championship alone awards in excess of $25 million in prize money. Those are some staggering figures, especially for an industry that didn’t even exist twenty years ago.